Random UVW on particles - possible or not?
#3
(03-08-2022, 02:39 PM)tyFlow Wrote: Sure, you can use a Mapping operator either on its own, or in conjunction with a Custom Properties operator, to generate and assign random UVW values to any particle.

Thanks ...but could you please explain how to assign random UVW?
(If it's not too complicated... Blush )
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RE: Random UVW on particles - possible or not? - by videofx - 03-08-2022, 04:13 PM

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