03-08-2022, 04:30 PM
Oh, well I'm glad I asked since that's a different problem that UVW overrides on particles cannot solve.
There's no easy way to randomize UVWs like that besides creating a few different box variations by hand, then scattering them at random using tyFlow afterwards.
There's no easy way to randomize UVWs like that besides creating a few different box variations by hand, then scattering them at random using tyFlow afterwards.