Help with flowing wave particles
#2
Typically a simulation like that is achieved by advecting particles through a fluid. So, you'd do something like a smoke sim with PhoenixFD first, to get the nice wavy motion, then send your particles through it with tyFlow using a Fluid Force operator.
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Messages In This Thread
Help with flowing wave particles - by disp84 - 03-15-2022, 11:57 PM
RE: Help with flowing wave particles - by tyFlow - 03-16-2022, 12:46 AM
RE: Help with flowing wave particles - by disp84 - 03-16-2022, 06:16 AM

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