03-16-2022, 02:46 PM
Well, people have been saying Max is dying since before I started using it professionally, 17 years ago. Back then it was "Maya will kill Max", now it's "Blender/Houdini/whatever will kill Max". Fact is, besides Blender, Max is the most widely used DCC. It's just not always obvious because I think the largest chunk of users are people doing archviz. We here are doing FX where Max is not so popular (Maya/Houdini are more widely used as front-end DCCs in the VFX industry). But that doesn't mean Max is dying.
But all of that is not even relevant, because I could step outside tomorrow and be hit by a bus, and that would spell the end of tyFlow. At the end of the day, just use whatever tool is useful to you for completing a project at the moment, and try not to worry too much about which packages are going to survive or not in the future. If Blender is helping you complete tasks, great! If it's Max, also great! If it's Bryce3D, wonderful!
But all of that is not even relevant, because I could step outside tomorrow and be hit by a bus, and that would spell the end of tyFlow. At the end of the day, just use whatever tool is useful to you for completing a project at the moment, and try not to worry too much about which packages are going to survive or not in the future. If Blender is helping you complete tasks, great! If it's Max, also great! If it's Bryce3D, wonderful!