On the export of vertex color from ABC point cloud
#3
I believe you are right.
But I also invited friends of Houdini platform to test the two files respectively. The point cloud file exported in the new version of tyflow cannot correctly detect the "vertex color" channel in Houdini
Tyflow0 The output file of 16128 version is Vray recognized, and the "vertex color" channel can also be read in Houdini. I'm not sure how C4d works, but it doesn't seem to be the point to work correctly in C4d, right?
So if you don't want to go back to the old version, can you add the "color" channel in the old version to the new version? Of course, this is just my proposal. I don't know whether it is feasible or not. I just hope you can reconsider. thank you

Vray proxy mode is a good choice because it can render exported particles. If I export PRT format instead, this format can only be rendered with the "KK" renderer. The problem with the "KK" renderer is that it cannot render reflections, refractions and so on. However, point clouds can be rendered under the Vray renderer. In some cases, more colors need to be added. Therefore, point cloud is also a very important workflow. Although it can better support C4d, it makes no sense to us, even reducing sub items. Because it lost more
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RE: On the export of vertex color from ABC point cloud - by cgdvs - 04-21-2022, 05:54 AM

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