01-28-2022, 07:50 PM
I guess the answer on this (old) question would be to use birth object and object bind (with verlet on), and at specific frame, with time test, send it to new event with PhysX switch on activate.
keyframe animation and after that simulation?
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Messages In This Thread |
keyframe animation and after that simulation? - by Tim007 - 04-08-2019, 03:43 PM
RE: keyframe animation and after that simulation? - by insertmesh - 04-08-2019, 08:29 PM
RE: keyframe animation and after that simulation? - by Tim007 - 04-09-2019, 07:13 PM
RE: keyframe animation and after that simulation? - by insertmesh - 04-09-2019, 07:23 PM
RE: keyframe animation and after that simulation? - by Tim007 - 04-09-2019, 07:36 PM
RE: keyframe animation and after that simulation? - by Tim007 - 04-10-2019, 07:29 AM
RE: keyframe animation and after that simulation? - by redsnow - 01-28-2022, 04:36 PM
RE: keyframe animation and after that simulation? - by d4rk3lf - 01-28-2022, 07:50 PM
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