2d physics like Angry Birds
#1
Is there some way to simulate 2d physics like is used in Angry Birds? I've tried a few things like adding a limiter so things don't fall backward or spin in 3 dimensions but not getting the results I was expecting. If I use mesh for physics shape nothing at all happens. If I use Convex Hull it sort of works but things move in odd ways. I should note that I've used 3d blocks for this but am only viewing in front view so I get the 2d effect.
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Messages In This Thread
2d physics like Angry Birds - by themadanimator - 10-19-2023, 06:27 PM
RE: 2d physics like Angry Birds - by tyFlow - 10-19-2023, 06:49 PM
RE: 2d physics like Angry Birds - by d4rk3lf - 10-20-2023, 01:39 PM

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