Tank Tracks
#1
In Theory, is it possible to do Tank tracks with TyFlow?

A while ago i did a BulletPhysics powered tank in Blender, which used only links between the single track elements and a "motor" constraint that rotates the "Drive Wheel". The hull was then connected with other Constraints to simulate a spring effect.

Here is the video of the test drive: https://www.youtube.com/watch?v=rt9U1D2fqhw&t=50s
Theres nothing animated in this video.

Cheers
  Reply
#2
I think in theory it's possible, although right now I have no dedicated vehicle solver for PhysX so you'd have to manually set up the wheel drive and such which would be a pain. Eventually in the future I plan for a vehicle actor that you can use to create varieties of vehicles and setups like this, which will make things easier.
  Reply
#3
(04-04-2019, 05:03 AM)tyFlow Wrote: I think in theory it's possible, although right now I have no dedicated vehicle solver for PhysX so you'd have to manually set up the wheel drive and such which would be a pain. Eventually in the future I plan for a vehicle actor that you can use to create varieties of vehicles and setups like this, which will make things easier.

Awesome, thanks for the reply.
  Reply


Forum Jump: