08-23-2019, 03:09 PM
Hey there,
first time doing some extreme retiming (simple physx explosion) and wondering how to do it properly...
I´ve already upped the steps per frame to 1/32, but I still get a bit wonky interpolations on the very slow retiming part. Spin looks ok, but positional changes seem to ease in /out between the simulated positions.
I realize that I might be reaching the limits of how much I can retime a simulation, just wondering what those limits are and how I could work my way around it (and if using more steps per frame is actually helping the retiming at all or just adding to my simulation time...![Smile Smile](https://forum.tyflow.com/images/smilies/smile.png)
Using the latest version (16043).
first time doing some extreme retiming (simple physx explosion) and wondering how to do it properly...
I´ve already upped the steps per frame to 1/32, but I still get a bit wonky interpolations on the very slow retiming part. Spin looks ok, but positional changes seem to ease in /out between the simulated positions.
I realize that I might be reaching the limits of how much I can retime a simulation, just wondering what those limits are and how I could work my way around it (and if using more steps per frame is actually helping the retiming at all or just adding to my simulation time...
![Smile Smile](https://forum.tyflow.com/images/smilies/smile.png)
Using the latest version (16043).