GoTo Rotation
#1
Will be useful if we can specify how many frames will take our particles to go to our "rotation".
Right now adding a rotation all particles will go to the rotation we assign in 1 frame.    If we can give it 30 frames for example, it will interpolate the actual rotation, and during 30 frames particles will be transitioning smoothly to the designed rotation.
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#2
Although there is no "goto rotation over x frames" option specifically, you can lower the interpolation value in the Rotation operator to smoothly rotate over time (timing = continuous), or if you know the angle you wish to rotate, you can use a Spin operator to rotate over X frames to get to the desired rotation.
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