Stacking in position object operator
#1
Hi!

I like to see a stacking option for the position object operator, so that you can directly place multiple layers of particles on an objects surface. There is no need for physical correctness. No matter if some particles will slightly hover over another or stuck a little bit inside each other, such things will perish in the crowd.

I know this can be already achieved by combining some operators but in my opinion it will be good and useful if this will be directly possible by the position object operator.

Thanks so far! Big Grin
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