Garbage bags falling into dumpster
#1
Hi,
We are simulating garbage bags as soft bodies.  When we increase spring  in movement settings we get too much bounciness.  If we reduce garbage bag goes flat.  Are there way to make garbage bag have soft body but not bouncy?  Thanks
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#2
you can adjust PhysX Collision operator ( Bounce and Friction ) settings or send it to another event when it collide and use Slow operator
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