01-23-2020, 02:01 AM
Hi
Im trying to make a soft body object out of a animated head (using morph targets).
Is it possible?
If i bind the particles to the surface of the head than they are only following the surface animation but not doing any soft body physics.
In short im trying to make a morph animated head rolling and deforming while colliding with the surrounding objects.
Best Regards
Hurcan
Im trying to make a soft body object out of a animated head (using morph targets).
Is it possible?
If i bind the particles to the surface of the head than they are only following the surface animation but not doing any soft body physics.
In short im trying to make a morph animated head rolling and deforming while colliding with the surrounding objects.
Best Regards
Hurcan