01-30-2020, 03:43 PM
(This post was last modified: 01-30-2020, 03:44 PM by jimmwagner.)
Hello, I am using 3ds max 2020 and version .16067 of TF. Ever since I started using TF I have an issue where distributed rendering (Vray) and rendering over Backburner doesn't work. Network render just has no sim in it at all. The only way I can get the network to render is to cache out the TF sim and then manually adding that folder of cache files to each computer on the network in the exact same place. In my case c:/folder/sim files.
Is there a way to not have to cache the files and just have it work or at the very least just cache files to my project folder and just have the other machines access it (similar to my textures or Phoenix FD sims)
This plugin is so amazing that I started trying to put it in everything but the render process is a bit of a nightmare. Hopefully, it's just user error
Distributed rendering attached.
Is there a way to not have to cache the files and just have it work or at the very least just cache files to my project folder and just have the other machines access it (similar to my textures or Phoenix FD sims)
This plugin is so amazing that I started trying to put it in everything but the render process is a bit of a nightmare. Hopefully, it's just user error
Distributed rendering attached.