02-07-2020, 07:53 PM
(This post was last modified: 02-08-2020, 04:06 PM by jdash3d.
Edit Reason: Narrowed problem down to Vray FastSSS
)
Hey all,
I think it's a bug:
I noticed that Light exclusion/inclusion doesn't work when a Vray FastSSS material is applied to the TF system. Doesn't matter if it's standard lights or Vray Lights.
How to replicate:
1) Create a TyFlow system using instanced geometry or standard shapes
2) Add a light (standard or Vray)
3) Exclude TF system from light. It works as it should.
4) Add standard or Vray material to TF system. It works as it should.
5) Change the material to a Vray FastSSS material. The light won't exclude the TF system properly anymore. It excludes the shadows properly but the objects are still lit and react to all changes in the material itself or lights.
Can anyone try this out and replicate this bug? Pflow works properly with Vray FastSSS/Light Exclusion so I think it's just how Vray FastSSS works in TyFlow.
Thanks!
I think it's a bug:
I noticed that Light exclusion/inclusion doesn't work when a Vray FastSSS material is applied to the TF system. Doesn't matter if it's standard lights or Vray Lights.
How to replicate:
1) Create a TyFlow system using instanced geometry or standard shapes
2) Add a light (standard or Vray)
3) Exclude TF system from light. It works as it should.
4) Add standard or Vray material to TF system. It works as it should.
5) Change the material to a Vray FastSSS material. The light won't exclude the TF system properly anymore. It excludes the shadows properly but the objects are still lit and react to all changes in the material itself or lights.
Can anyone try this out and replicate this bug? Pflow works properly with Vray FastSSS/Light Exclusion so I think it's just how Vray FastSSS works in TyFlow.
Thanks!