02-19-2020, 02:26 PM
Hi,
I wanted to use wobble to have some force effects onĀ fur done with Tyflow. I need to activate Particle Object interface to render the fur.
But then, wobble targets are rendered with default octane particle. Is there a way not to render them ? Thanks
I wanted to use wobble to have some force effects onĀ fur done with Tyflow. I need to activate Particle Object interface to render the fur.
But then, wobble targets are rendered with default octane particle. Is there a way not to render them ? Thanks