02-29-2020, 05:30 PM
(This post was last modified: 02-29-2020, 05:31 PM by clasyc.)
I think it would be great if inside particle skinner there would be an option to filter out by particle Material ID. This is useful when single simulation will be used for separate objects to skin and if any of those objects are close edge to edge, particle skinner will be overlapping, causing artifacts.
03-01-2020, 12:23 AM
(This post was last modified: 03-01-2020, 12:25 AM by clasyc.)
Damn you are right, missed these. The only concern is that the birth operator from surface allows assigning material ID from the original object. So all separate elements automaticly are ready with IDs. With groups i would need to make a lot of events (split them manually and then assign groups(or is there a better way)).