03-08-2020, 05:17 PM
(This post was last modified: 03-08-2020, 06:53 PM by shadowkiller.)
Hey,
In my scene i am driving the color of my particles with vertex colors. The plan is to eventually save it as a prt cache with texcoords and use the vertex color data to drive a magma flow in krakatoa. For some reason however, it doesn't seem to save the blue channel at all. (set via vertex color operator) The red and green channels (u/v) work normally but no matter what i try i cant seem to get it to save the W channel. Is there some extra step i am missing in order for it to work or could this be a bug?
Thanks!
In my scene i am driving the color of my particles with vertex colors. The plan is to eventually save it as a prt cache with texcoords and use the vertex color data to drive a magma flow in krakatoa. For some reason however, it doesn't seem to save the blue channel at all. (set via vertex color operator) The red and green channels (u/v) work normally but no matter what i try i cant seem to get it to save the W channel. Is there some extra step i am missing in order for it to work or could this be a bug?
Thanks!