03-11-2020, 02:14 PM
hey Tyson,
can you think of a way to add a functionality to the object bind op, that would not only let you bind to the surface, but to the volume of an object as well.
I can birth particles inside a volume and use surface force or collision to keep them inside a volume, but if I use other forces as well to move them around, its always a back and forth battle with mixed results.
Unless I´m missing something and this is already possible with the position transfer (still haven´t used that yet...) or through other means.
Recently I tried to create circular movement and couldn´t contain the particles to a certain area, neither with vortex force, nor with path follow, while also adding some noise and slow forces...
can you think of a way to add a functionality to the object bind op, that would not only let you bind to the surface, but to the volume of an object as well.
I can birth particles inside a volume and use surface force or collision to keep them inside a volume, but if I use other forces as well to move them around, its always a back and forth battle with mixed results.
Unless I´m missing something and this is already possible with the position transfer (still haven´t used that yet...) or through other means.
Recently I tried to create circular movement and couldn´t contain the particles to a certain area, neither with vortex force, nor with path follow, while also adding some noise and slow forces...