04-05-2019, 08:29 AM
I'm playing with the tyflow_softbody_001 scene and I changed the given cube into a cone.
Is it normal, that the polygons of the tip of the generated cone are crumpled? It seems that this occurs when the polys of an object become smaller.
I have the same issue using a character mesh. The fingers, toes, and Head are crumbled too.
Is it normal, that the polygons of the tip of the generated cone are crumpled? It seems that this occurs when the polys of an object become smaller.
I have the same issue using a character mesh. The fingers, toes, and Head are crumbled too.