04-09-2020, 01:01 AM
Hey Tyson,
I am trying to fracture an object and get it to fall apart but once fractured the geo's normals are messed up and the object looks fractured. I can off course use a cheat in compositing to get the effect I want by rendering the non fractured object and then replace it out with the fractured one but I am curious to know if that is an issue that is being addressed in an upcoming build. It would be extremely helpful!
I am trying to fracture an object and get it to fall apart but once fractured the geo's normals are messed up and the object looks fractured. I can off course use a cheat in compositing to get the effect I want by rendering the non fractured object and then replace it out with the fractured one but I am curious to know if that is an issue that is being addressed in an upcoming build. It would be extremely helpful!