04-14-2020, 11:59 AM
(This post was last modified: 04-14-2020, 12:21 PM by TubeSmokeGuy.)
Hi!
Actually in position raycast operator its just possible to cast rays from a tyIcon in an explicit direction.
I think it would be very cool if you can make, that you can cast one ray per each particle along its positive or negative local axis (X, Y or Z or a maybe a combination) against a specific geometry (as it allready is).
Additionally it would be very cool when you would add a "show rays" option to the position raycast operator like the "show bindings" option in the particle bind operator.
Greeting!
Actually in position raycast operator its just possible to cast rays from a tyIcon in an explicit direction.
I think it would be very cool if you can make, that you can cast one ray per each particle along its positive or negative local axis (X, Y or Z or a maybe a combination) against a specific geometry (as it allready is).
Additionally it would be very cool when you would add a "show rays" option to the position raycast operator like the "show bindings" option in the particle bind operator.
Greeting!