04-19-2020, 01:41 PM
(This post was last modified: 04-19-2020, 06:24 PM by shadowkiller.)
Hey,
I have a setup where the properties transfer is blending vertex colors (red and blue) but i have come across a strange issue. For some reason when i add a falloff to the radius, instead of adjusting the transfer strength, it just turns all the particles black instead of blending the 2 colors. It also seems to be fading everything to black even when detecting a particle with the same vertex colors.
One picture shows with the falloff and the other one shows it working without.
P.S. This more of a request but can we un-clamp the transfer strength to be set above 1? I would like to use a high strength with a small radius and high falloff to achieve a weighted blending based on distance. Sometimes a setting of 1 isn't fast enough, it would be great if we could go as high as making the settings instantly transfer on contact. Although transfering that fast is prob an edge case, it would still be great to have the option if needed.
Thanks!
I have a setup where the properties transfer is blending vertex colors (red and blue) but i have come across a strange issue. For some reason when i add a falloff to the radius, instead of adjusting the transfer strength, it just turns all the particles black instead of blending the 2 colors. It also seems to be fading everything to black even when detecting a particle with the same vertex colors.
One picture shows with the falloff and the other one shows it working without.
P.S. This more of a request but can we un-clamp the transfer strength to be set above 1? I would like to use a high strength with a small radius and high falloff to achieve a weighted blending based on distance. Sometimes a setting of 1 isn't fast enough, it would be great if we could go as high as making the settings instantly transfer on contact. Although transfering that fast is prob an edge case, it would still be great to have the option if needed.
Thanks!