Snapshot of the particle animation simulation for rendering test purpose
#1
Smile 
Hello,

It is possible to make a "snapshot" of the particle animation simulation at a choosen frame for rendering test purpose ... To avoid to recalculate the simulation everytime you run a render ?

to get a kind of frozen edit poly meshe ?

Thanks
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#2
Add mesh operator, uncheck "render only", and then just a do a regular snapshoot Smile
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#3
Thank you , I will check this out Wink
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