05-18-2020, 02:15 AM
Hi there, not sure doing this right:
I created a very detailed spaceship using tyflow. I exported it as TYCache and is fairly light 100MB but as mesh is around 4GB.
I need to scatter this object like 5000 times o more in another scene. I was expecting that I could load the TYCache with its instance and then scatter keeping that instances.
I could scatter the TYC but I need to deactivate the "instances" in the render rollout in the TYCache for the new TYFlow render it properly and this looks like is making the RAM to load that 4GB as for render.
Is there a way to do this without needing to have the Original TYflow in everyscene?
so...
I need instancing of instanced objects that comes with TYCache keeping all as instances all the time.
Can this be done at the moment?
Thank You.
I created a very detailed spaceship using tyflow. I exported it as TYCache and is fairly light 100MB but as mesh is around 4GB.
I need to scatter this object like 5000 times o more in another scene. I was expecting that I could load the TYCache with its instance and then scatter keeping that instances.
I could scatter the TYC but I need to deactivate the "instances" in the render rollout in the TYCache for the new TYFlow render it properly and this looks like is making the RAM to load that 4GB as for render.
Is there a way to do this without needing to have the Original TYflow in everyscene?
so...
I need instancing of instanced objects that comes with TYCache keeping all as instances all the time.
Can this be done at the moment?
Thank You.