Can the particle be rendered as it is?
#1
Can the particle be rendered as it is?

Or should I convert it to shape and mesh and render it?

I first saw particles with tyflow. It's powerful and nice, but I don't know particles very well.

Is it always converted to mesh and rendered?
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#2
Yes, you can't render particle points (unless using Krakatoa), or at least, not to my knowledge.
You should add a shape operator, and render them as a spheres (or whatever object you want), or if they very small, you can render them (for the sake or preserving a polygon count) to boxes, or planes, triangles...etc
And don't forget mesh operator.
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