PhysX convex hull question
#1
when I put my object into physX convex hull, the convex hull is not matching with my object, and created problems in my simulation, is there any way to fix this?

thanks


Attached Files Thumbnail(s)
   
  Reply
#2
Seems like the hull matches to me....remember, convex means all-encompassing with no dips or caves.
  Reply
#3
İnstead of using “shape” use actor..
https://youtu.be/u7efF-WD2No
This will give tou an idea i beleive
  Reply


Forum Jump: