I currently don't own an Nvidia CUDA-compatible GPU (using AMD) and I was wondering if there is a way to enable cloth collision without using the CUDA Cloth Collision Solver.
11-09-2020, 05:38 PM (This post was last modified: 11-09-2020, 05:38 PM by tyFlow.)
You can use the Particle Physics operator to simulate self-collisions using vertex-vertex collisions only (there are example scenes showing how to do this), but if you want fully accurate collisions you will need a NVidia GPU.