12-04-2020, 09:23 AM
im wondering if there is a way to "bias" simulation value ranges... for example i have spray coming from a tyre.. i use an age test set to detatch particles from tyre after 6 frames, with a variation of 6 frames. this spreads the spray out nicely... however i wish the majority of the spray to detatch earlier, with progressively less droplets flying off as we get further up the back of the tyre.
ideally id have a button with a small bezier graph, for each value which has a "variation" spinner.. that way i could draw a curve to define distribution.
is there a (do-able for a non-mathematician like me) way to achieve this now?
i was considering dividing particles up into lots of events and treating them separately but this seems very hacky and over complex.
ideally id have a button with a small bezier graph, for each value which has a "variation" spinner.. that way i could draw a curve to define distribution.
is there a (do-able for a non-mathematician like me) way to achieve this now?
i was considering dividing particles up into lots of events and treating them separately but this seems very hacky and over complex.