velocity magnitude
#1
Hey tyson,
Merry christmas

Here's an issue i am facing regarding viewing velocity magnitude in display data operator

when spawned or being generated at the same location, the object tends to repulse to avoid intersection when any physic solver is assigned.....the velocity magnitude data during that moment is shown different in display data operator than the custom properties velocity magnitude float.

due to which it becomes difficult to figure out the velocity magnitude
Please look into it


Thank you
Nayan Bodawala
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#2
That's because the PhysX solver happens at the end of the time step, after all other operators have evaluated.

Custom Properties does its work before PhysX evaluates, so the velocity values it returns will be different than those displayed by the Display Data operator which show end-of-step velocities which include PhysX calcs.

So, this is working as intended and not a bug.
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