02-04-2021, 03:20 PM
(This post was last modified: 02-04-2021, 03:21 PM by Eloi Andaluz.)
Sometimes the Max lenght is not working as expected. This happens on mesh that is not totally subdivided.
Sometimes even the rest position is not curved, you want to have subdivisions there on the skeleton, Max lenght should work in more scenarios.
Check the attached file, I want to have regular bones here, but even adjusting the max lenght doesnt create smaller bones where the mesh is not subdivided.
Sometimes even the rest position is not curved, you want to have subdivisions there on the skeleton, Max lenght should work in more scenarios.
Check the attached file, I want to have regular bones here, but even adjusting the max lenght doesnt create smaller bones where the mesh is not subdivided.