Hello,
I can't seem to find many examples that use the TyparticleSkin modifier to "skin particles " and tear them (see MAX file)
In this example I created a sphere made from grains which breaks apart. I applied the TyParticleSkin Mod to a clone sphere and used the grain particles to drive the tearing apart . The particles deform the sphere, however no tearing is happening.
I've made sure to have "PysX Tear solver" checked inside of TyParticleSkin, and also used the TyfaceFracture Mod to detach the faces as instructed in the Documentation. However they just wont tear apart.
Any suggestions would be appreciated,
Thanks
I can't seem to find many examples that use the TyparticleSkin modifier to "skin particles " and tear them (see MAX file)
In this example I created a sphere made from grains which breaks apart. I applied the TyParticleSkin Mod to a clone sphere and used the grain particles to drive the tearing apart . The particles deform the sphere, however no tearing is happening.
I've made sure to have "PysX Tear solver" checked inside of TyParticleSkin, and also used the TyfaceFracture Mod to detach the faces as instructed in the Documentation. However they just wont tear apart.
Any suggestions would be appreciated,
Thanks