TySelect - Curvature with Noise
As in the title: the ability to modify TySelect in Curvature Mode with Noise, as there is in Gizmo Mode.  This would be, for example, helpful in making deformed edges.
The noise in the Gizmo mode adds implicit displacement to vertex positions. But the curvature mode doesn't measure from vertex positions...it's generates curvature info from vertex/edge/face adjacency info...so there's no way to add noise like that because position data isn't considered.

That said, you can always just layer some noise on top as a separate selection type, that subtracts from your initial curvature selection. Ex: a noise texmap selection.

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