Keep Particels inside Geometry moving around
#1
Hey there,

I would like to move particles inside their "birth voxel objects" - they should just move around without leaving the boundaries of their birth-objects.

With Speed -they ignore the objects....

thanks a lot !


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#2
Just add collision operator and pick your inital objects, and particles will collide with them.
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#3
Wink 
(04-08-2021, 11:06 AM)d4rk3lf Wrote: Just add collision operator and pick your inital objects, and particles will collide with them.

Thanks a lot. Works great!
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