Set target (proximity) clone the mesh and freeze
#1
Hi,

I am working on a rigid body simulation with tyflow (building collapse) and encountered an issue with the set target (proximity) operator. In the export flow of an animated mesh (meant for pyroclastic dust), the set target :

 -In one hand, does what it is supposed to do
 -In another hand, duplicates the mesh (the imported flow) and freezes it as the topology of the mesh changes

Two screenshots are linked to this post to facilitate the comprehension. If you prefer that i post the project to shearch more deeply, feel free to ask : ) (didnt do it cos it's a big one).

NB: I added a video in which the issue occurs

I am working on a workaround to separate the two versions that the set target gives me. I simply created a particle group with a property test that gives me every moving part (velocity magnitude) but now the problem is that the chunks are not in the group when they are static but until they move...


Does someone knows how to set up a property test which would do : "ok, if you'll move later in my framerate, then go to this group" ?


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.mp4   Desktop 2021.07.27 - 18.56.39.01.mp4 (Size: 8.74 MB / Downloads: 148)
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