data from texture map ?
#1
Hello everyone,

first of all, congratulations for this excellent plugin. I have been playing with it for some time without any problem. It is smooth and easy !

My question is : what would be the approach to bind particle data (let's say Scale) to a texture map of a chosen object ? Does it need scripting, can it be done with the Custom Property node ?

and a probably related question : is there any example file for this most excellent animation ?
https://www.instagram.com/p/BkWP8pdld57/

thanks a lot !

Jerome
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