10-23-2021, 08:39 PM
Hi, I want to make a soil simulation that looks like the tyflow's Instagram from January 7th 2019, where you can see sand and an animated figure in it.
what i want to do is soil with a mushroom growing from it.
so far i have birth voxel, gravity force, collision, particle physics and particle bind, but it starts with the gravity, and when the mushroom grows, the particles fly away.
I don't understand how do you start with a passive particles where the surface looks uneven, and then have something colliding with it and change it.
THANK YOU
what i want to do is soil with a mushroom growing from it.
so far i have birth voxel, gravity force, collision, particle physics and particle bind, but it starts with the gravity, and when the mushroom grows, the particles fly away.
I don't understand how do you start with a passive particles where the surface looks uneven, and then have something colliding with it and change it.
THANK YOU