(11-03-2021, 01:22 AM)tyFlow Wrote: That's not good I'll try to figure out what's going on...
;-)
It has to do with the resample operator.
When I turn it off, it behaves as expected.
I tried yesterday also to spawn sparks at the place of „impact“.
Which needs the resample operator, too, I think. Or spawn by travel.
It seemed to me also a bit strange, because the never died with using delete operator as expected. I spawned them into a new event and set delete on „particle age“ of 3-1000.
As soon as I added resample or spawn by travel, their number were growing.
But maybe these new particles are counted with a new born age and don’t inherit the age of their basic (parent) particles.
In a nutshell: Not sure how I can just add more particles to the same „path“ and letting them die all together after 3 frames.
(*as always, I‘m still no expert but fo my best
Thanks