Ty particle positioning and binding after cloth export
#1
Export the cloth as the vertex animation of the patch. Now I have made the ty character node of the sewing line, waiting to locate and bind the object. ABC can't bind. It won't move if it only recognizes frame 0. The exported object is a lattice. I don't know how to turn the face ty cache of vertex animation


Attached Files
.max   车缝线.max (Size: 948 KB / Downloads: 170)
.zip   TY BULIAO.zip (Size: 6.98 MB / Downloads: 157)
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#2
I'm sorry but I'm having a hard time understanding the issue you're trying to describe...
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