01-11-2022, 04:58 AM
hello everyone,
I'm having an issue that I having a problem identifying the cause and was hoping to get some other eyes on it.(High likelihood this is something very simple that my own inexperience is causing.) I've tried to simplify everything to the most base components and the problem is still happening.
What I'm looking to do is have an animated sphere collide with another animated square and blow a hole through it. I can get everything working and looking great in high rez except for one part. At the moment of the actual collision (frame 237), the fractured particles shift in front of the animation for one frame before velocity and forces make them fall away as they should.
I've been spinning my wheels on this for days so any suggestions would be greatly appreciated.
I'm having an issue that I having a problem identifying the cause and was hoping to get some other eyes on it.(High likelihood this is something very simple that my own inexperience is causing.) I've tried to simplify everything to the most base components and the problem is still happening.
What I'm looking to do is have an animated sphere collide with another animated square and blow a hole through it. I can get everything working and looking great in high rez except for one part. At the moment of the actual collision (frame 237), the fractured particles shift in front of the animation for one frame before velocity and forces make them fall away as they should.
I've been spinning my wheels on this for days so any suggestions would be greatly appreciated.