01-11-2022, 09:47 PM
(This post was last modified: 01-12-2022, 11:38 AM by arman_pier.)
Hi,
I have a problem using Tyselect, deformation selector, I have it set on vertex distance, I used the selection and assign it to the vertex colors, to use it as a mask, and works like a charm in single frame renders, but as soon as start rendering active timeline/ frame range, it seems like Tyselect modifier crashes? because it just renders a single frame and then the render sequence stops, the then modifier doesn't work anymore, it's like it's not there( no effect being ON/OFF) I wonder if it's a bug or I'm abusing it.
I can send a sample scene file if needed...
Here I attached a screenshot.
Many thanks!
I have a problem using Tyselect, deformation selector, I have it set on vertex distance, I used the selection and assign it to the vertex colors, to use it as a mask, and works like a charm in single frame renders, but as soon as start rendering active timeline/ frame range, it seems like Tyselect modifier crashes? because it just renders a single frame and then the render sequence stops, the then modifier doesn't work anymore, it's like it's not there( no effect being ON/OFF) I wonder if it's a bug or I'm abusing it.
I can send a sample scene file if needed...
Here I attached a screenshot.
Many thanks!