Hi everyone
I`m struggling with a problem that I can't solve. The case is, I need to save tymesher to alembic with velocity channel in vertex color to get motion blur in Maya. I created a flow that is loading particles from phoenixfd. Then I mapped velocity to map channel 2 in my particles, then loaded them to tymesher with uv inherit. And here I get a BIG WALL ... I don`t know how to transfer this UV mapped velocity from tymesher geo to add vertex color into it. I bet there is someone who knows how to do it. I was looking for some kind of script but no luck. Please help!
I`m struggling with a problem that I can't solve. The case is, I need to save tymesher to alembic with velocity channel in vertex color to get motion blur in Maya. I created a flow that is loading particles from phoenixfd. Then I mapped velocity to map channel 2 in my particles, then loaded them to tymesher with uv inherit. And here I get a BIG WALL ... I don`t know how to transfer this UV mapped velocity from tymesher geo to add vertex color into it. I bet there is someone who knows how to do it. I was looking for some kind of script but no luck. Please help!