Splines along Edges
#1
Hello Everyone,

Is there a good soul who could help me with this ( 3 weeks i'm on it ) : 

I want to move particles (and splines in my case) along edges of a mesh to see the wireframe of my mesh evolving with the movement of particles, i manage along the surface but not on that damned edges...

Please HELP  Cry

   
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#2
There's not really a straight-forward way to bind to raw edges....but you can just do a simple trick:

Instead of scattering on a raw mesh with visible edges, put a Lattice modifier on your mesh to convert edges into geometry. Set the radius to very tiny so it just looks like thin edges and scatter/bind your particles to that.
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#3
OMG !!!! IT WORKS !!!!!!!

haha thanks you sooooooooooooo much !!!!!! 


I'm gonna sleep like a baby tonight ?


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