Hi,
Would be nice to have "Quadrilateral Tesselation" like in ProBoolean as part of TyBoolean.
I am animating Boolean and quad mesh would really improve and give less errors.
Best Regards
Danny
Would be nice to have "Quadrilateral Tesselation" like in ProBoolean as part of TyBoolean.
I am animating Boolean and quad mesh would really improve and give less errors.
Best Regards
Danny