Tyspline baking
#1
Hi! I can't find any information. Is it possible? I would like to convert tyspline to geometry because I need to do a cloud render )
Thank you )
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#2
Export Particles > tyCache (splines)
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#3
(02-15-2022, 05:07 PM)tyFlow Wrote: Export Particles > tyCache (splines)

I have the free version for now. Is it only available in pro version?
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#4
Yes.

In case you're not using any features from the last few PRO builds (check the version history to see what was added to PRO), you can also revert to a beta build to export. Instructions for getting a past beta build are here:

https://docs.tyflow.com/faq/beta
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#5
(02-15-2022, 05:44 PM)tyFlow Wrote: Yes.

In case you're not using any features from the last few PRO builds (check the version history to see what was added to PRO), you can also revert to a beta build to export. Instructions for getting a past beta build are here:

https://docs.tyflow.com/faq/beta
Many thanks! You saved my project) It's great to have such active support on the forum)
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#6
(02-15-2022, 05:44 PM)tyFlow Wrote: Yes.

In case you're not using any features from the last few PRO builds (check the version history to see what was added to PRO), you can also revert to a beta build to export. Instructions for getting a past beta build are here:

https://docs.tyflow.com/faq/beta
This created a tyCach object and a tySplineCache. How to create an object from this that will be read without tyFlow? Convert to regular animated mesh or splines. You need to send the file to the render farm, and for this you need to clear the scene from plugins. Sorry I'm new
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#7
If you need to create a cache not dependent on plugins, then you'll have to export the mesh as Alembic or another native format to max.
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