02-21-2022, 02:19 PM
Hi
I'm new to Tyflow, and I'm in the process of making arrows that follows a path. The arrows needs to show the flow of certain machines.
I have really tried everything 3Ds max had to offer (I think), to try and make these arrows spawn on a spline and delete at the end.
I have tried path deform, old particle system and now I've come to Tyflow.
At first I made the arrow one object, but I couldn't make the arrow bend at the curves. Which it has to do.
So now I have this idea to make two objects. Arrow Head and then the body. (green arrow)
On the picture it's only the arrow heads that follow the path.
I wan't to distribute the arrow head first and then maybe 10 bodies after, at an evenly distributed interval.
So it looks like the longer arrow below (red arrow)
Put I can't figure out how I do that with the distribution settings.
I hope it makes sense
If there's a more simple solution, I'm all ears
Thanks
I'm new to Tyflow, and I'm in the process of making arrows that follows a path. The arrows needs to show the flow of certain machines.
I have really tried everything 3Ds max had to offer (I think), to try and make these arrows spawn on a spline and delete at the end.
I have tried path deform, old particle system and now I've come to Tyflow.
At first I made the arrow one object, but I couldn't make the arrow bend at the curves. Which it has to do.
So now I have this idea to make two objects. Arrow Head and then the body. (green arrow)
On the picture it's only the arrow heads that follow the path.
I wan't to distribute the arrow head first and then maybe 10 bodies after, at an evenly distributed interval.
So it looks like the longer arrow below (red arrow)
Put I can't figure out how I do that with the distribution settings.
I hope it makes sense
If there's a more simple solution, I'm all ears
Thanks