Tyflow Helicopter RIG
#1
Question 
hi all
its been a while to use tyflow  so i totally forgat most things ... 
here is the problem ... 
when i link rotating parts to base particle (which has "spin" modifier in itself ) stops spinning.. 
its supposed to crash a building.. so the base is ready for bending but the problem is i couldnt bind rotors (spinnig) to the base 
a simple base setup is like this... 
i know its gonna be a hard project but i need to push myself with a hard project... 
thanks in advance  Smile 
BTW for those who downloaded project Red is the base ... 


.rar   tyflow_heli.rar (Size: 35.76 KB / Downloads: 149)
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#2
Normally you'd do a setup like this with PhysX Binds instead of linked targets...that way you can define axes of rotational freedom.

However, you can still hack your current setup to work. Instead of using a Spin operator, which your linked target will not integrate, you can force the spin with a Rotation operator, and also set your link with a Link to Target operator set to continuous. This will reset the link each frame, but also incorporate the forced spin of the rotation operator. You can see the result is what you want, even though it might not be an intuitive setup.

I do see the value in being able to link to target on only certain axes...I'll have to think about a way to maybe implement that, so you wouldn't need this workaround.


Attached Files
.max   tyflow_heli_02.max (Size: 764 KB / Downloads: 163)
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#3
(03-14-2022, 04:33 AM)tyFlow Wrote: Normally you'd do a setup like this with PhysX Binds instead of linked targets...that way you can define axes of rotational freedom.

However, you can still hack your current setup to work. Instead of using a Spin operator, which your linked target will not integrate, you can force the spin with a Rotation operator, and also set your link with a Link to Target operator set to continuous. This will reset the link each frame, but also incorporate the forced spin of the rotation operator. You can see the result is what you want, even though it might not be an intuitive setup.

I do see the value in being able to link to target on only certain axes...I'll have to think about a way to maybe implement that, so you wouldn't need this workaround.

thanks a lot.. 
while i was waiting for help i tried to search it via google and youtube and other resources.. 
i decided to try physicx binds and tybinds... since rotors will spin and is gonna destroy ... but not the central part of the rotors... like i said the harder the example the better you learn Smile
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#4
this is the best i ve come to a result so far...
the problem is i couldnt spin the rotor even after it hits the object.. like a normal motor it should be keep spinning it...


Attached Files
.rar   tyflow_heli_PHYSICX.rar (Size: 42.34 KB / Downloads: 160)
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