balloon like blob - cuda cloth
#1
Hi,
I'm trying to make something that floats in place, looks like a balloon/blob kind of thing, and then i want it to collide with an object coming at it, be affected by it, and then "swallow" it. 
I've started with a geosphere, made a birth object+clo
.mp4   GeneralPerfectLacewing-mobile.mp4 (Size: 84.36 KB / Downloads: 95)
.mp4   GeneralPerfectLacewing-mobile.mp4 (Size: 84.36 KB / Downloads: 95)
.mp4   SnivelingSomberGrunion-mobile.mp4 (Size: 555.28 KB / Downloads: 93) th bind (with cuda cloth) modify bindings, collision. I added a time test that in a certain frame it will stop and there is no more collision, and it will look like the object is getting eaten. 
I don't want to tear up the blob.
the problem I have encountered - the blob does not stay in place. it does not have a force but it moves, even before the object collides with it - so it's not a bounce.
another problem - when the object collides with the blob - it creates a dent but it also pushes it away.
any ideas on what I need to do in order for it to look good?
Thank you!
I'm attaching two gifs that are similar to what i want to make.
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