Actor culling after EXPORT ?
#1
Exclamation 
hi again 
is there a way to cull an actor via export_ --> tyCache??
even thou if i select "culling by ID's" it deletes particle but not skinned mesh 
i ve tried also volume culling but couldnt make it work


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#2
the only way i can figure it out is adding a property test to event 01 making it birth id and delete of its parent particle...
my solution works good for 4-5 particle but when it comes to delete 100 or lets say 1000 actor it means addind another 100-1000 "birth ID" which is tiresome ....
just wondering is there anything like a "add particle ID list" or something like "split" operator ?
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