Phoenix Particle Shader Support
#1
Hey Tyson

Not sure if it would be TyFlow or Phoenix that would need the updat, but Phoenix Particle shader support would be great.
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#2
That should already work, however you need to enable the tyFlow particle interface (there are some reasons why it's not enabled by default).

Click your tyFlow and in the modifier panel in the "interfaces" rollout, enable the particle interface.
Its should now work with Phoenix as a particle input.

Let me know if you run into issues with it.
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#3
Great, works perfectly.

thanks
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